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Beamng drive videos with ybr
Beamng drive videos with ybr






Improved Fade Screen module by adding a phase that is displayed while a mission is loading supports a title, subtitle, text, tips, and image.Added fading audio for the Fade Screen process.Adjusted camera speed and controls with the controller.Fixed an issue where the black level border could be seen for one frame at the start of the camera transition.Fixed an issue where the transition sound ended too abruptly.Increased the visible distance to fix artifacts in some maps.Pressing the map button again now skips the transition animation.Adjusted POI merge radius to make selecting easier.The player icon is now an arrow that shows the vehicle direction.The more files overwritten by your mod, the easier it can create issues after the game updates, or after the other conflicting mod gets updated For modders: this tool could help you notice which files from your mod are conflicting with the base game files, or with files from other currently-enabled mods.

beamng drive videos with ybr

  • For normal players: this tool could help you narrow down which enabled mod can create issues after game updates, or when installed at the same time as other mods.
  • It is not perfect but can provide useful hints:

    beamng drive videos with ybr

    This feature will do its best to find activated mods that conflict with the game or with other mods.

  • Added a new tool at the bottom-right in Repository > Mods Manager tab, “List possibly broken mods”.
  • Debugdrawer now only renders in main view by default and not in Render Views anymore.
  • Fixed an issue with Render Views not being able to debug draw: drawBox, drawSquarePrism, drawSphere, and drawCylinder now.
  • beamng drive videos with ybr

    Added a warning when selecting Windowed mode, informing those who have enabled G-Sync for windowed applications that they may experience severely decreased framerates.Should work a little better now in off-road terrain Refactored the vehicle placement code.Added debug mode for sound source locations (.Fixed an issue which caused roller & spinner props to not function correctly with “off” ignition level.Added heuristic to automatically set valid ignition levels for trailer-like vehicles.Added ability to define valid ignition levels and the preferred ignition level handling method in jbeam.Fixed issues with suspension when using 17x8 wheels.Fixed Dune Edition configurations using race final drives - now they use 4:10.Adjusted ZXT configuration descriptions to match their actual equipment.Fixed mismatched differential ration on ZXT configurations.

    beamng drive videos with ybr

    Fixed incorrect glowmap source for SBR4 brakelights.Fixed an issue with gauge exterior temperature values not converting.Fixed race coilovers being very easily deformed.








    Beamng drive videos with ybr